funny how he couldn't have noticed a murderer's face, or since he's a murderer, the blood on his hands or on the ground, although that would've been from him. Maybe there's a knife? Seriously though, he didn't recognize the face of a murderer?
Log in with itch.io to leave a comment.
Anyone know how to install on Linux? I'm sorta new to Linux and don't know how to install .zip files.
unzip the zip archiveand then right click the executable file go to properties, and change the permissions so it 'allows executing file as an executable'
Freaking awesome game man. I've played this game for 6 hours till now and finally scored more than 3k.
Just a single thing though. I think the narrowest pit is harder than the widest, but you don't get any score incentives when you play the narrowest run. I guess giving the narrowest higher score per second than the widest will be nice. Other than that, it's so addictive and challenging game.
Also could you tell me how to upload pictures in the comment section here? That would be so nice.
Hey Shirl, thank you!
When we made pit width variable so it wouldn't be cramped if you're playing with friends, and not too wide if you're playing alone. So the narrower pits are really "how it's meant to be played" for singleplayer, but we didn't want to enforce that. We did a few things to balance this game, but we didn't feel like it was polished enough to justify a fair score-incentive for certain pit widths, and left them all the same.
I don't believe itch.io lets you upload images itself, but you could use a service like imgur, and then link the image.
Is there anyway to play this game on mobile Android?
This is one of the best things I've played on Itch.io yet.
Like the game says, you've got every right to brag now that you've managed to crush even my best.
Bug: Pressing 0 on a Mac (running El Capitan 10.11.2 if it matters) randomizes the hue value but the screen colours remain the same.
It's an addicting little game, glad I donated $5 for it.
You're right, sorry about that. Fix is up now.
Thanks for catching that, and of course thank you for supporting us as well! :)
I can't play the game with the gamepad, I have a Genius MaxFire G-12U with an XBOX360 controller emulator, I can skip the cutscene, but can't do anything after that
360 controllers are definitely supported, so I'm not sure what the problem could be if it's not the emulator, sorry :/
who is zamarthik?
An insanely awesome game! so addicting and frustrating. In the good way. If you want to see me struggle to jump up two blocks, i made a video
This game, coming so soon after the release of Downfall on steam, has me addicted. I'm serious when i say you should submit this to steam, Its simple and amazing. If you added in an achievement system and some backdrop graphics, i could see this being very popular.
Well, I hate to burst your bubble, but... 1700.
If someone can beat that, you get a medal. But not a real one because then I'd have to ask for your shipping address and that'd be weird.
I WANT TO MAKE IT OUT THIS PIT SO BAD MY SOULMATE IS WAITING FOR ME
Can't seem to join any local parties. Tried by simultaneously firing up Mac OS / Windows machines, and with 2 Mac OS machines (all on the same WLAN), but seem to get only one of the player boxes filled. Any tips to get this to work?
Hey inc. Unfortunately multiplayer only works on the same machine. You can plug in up to 4 gamepads and join the game with your friends that way.
My high score is 535 it gets tough at around 200 or 300, very well made game! 11/10 IGN cats.
Bump for gameplay footage.
Pending edit and splitting into two videos, people would rather downrate then click their mouse it appears lol.
I'm enjoying this so far, and really do hope you continue to find time to expand this!
The menu tip "Have you listened to a recorder solo yet?" got me thinking. If you make special stages, Cr1t's recorder skills should be the music for a stage, or even just put a button on the menu tip that plays some of it :')
Fun fact: there's actually a 1% chance of that happening currently.
The great Cr1tikal brought me here, but I gave it a shot and it's actually a fun and addictive little game. Great concept and back story too (though so sad D: ).
Also, as much as the dev(s) obviously hates Unity, the game ran out of the box on my Ubuntu Linux machine so I do appreciate that ;)
I like how when you start a game it just shows the restart screen
This sounds like something we should fix, can you give us any info on how to reproduce?
we may never know the human art of how to reproduce.
I'm running windows 10, I download the game, unzip using 7zip, place on desktop, I boot it up, every thing seems fine. I attempt to start a game and it goes to the restart screen with a score of zero. I have since re-downloaded a second time and it works fine
Fantastic game. I like how if you hold X when starting a new game the controller vibrates the whole time. My hands are numb but I'm having fun.
So, just a question, what's the Logy BIt folks' high scores? Mine's 817.
Bit Pit is pretty great right now, but I'd totally like to see more done with this. ("Boss" fights, perhaps? Rapid-drop mode? Extra-hazardous mode?)
Well, I just beat myself with 1128.
I'm guessing that means you're gonna hire two assassins now?
Also, I'm just guessing with this, but I think the points multiplier is tied to the amount of blocks dropped. (At 10, it's x2, at 100, it's x3, etc.) It could be time, though, I'm not sure...
...okay, I just got 1700 points. I think I might just go to Burger King, get one of the kids' meals with the paper crown, take a permanent marker, write "PIT BOSS" on it, open up a casino, and use the money I get from it to buy a kevlar helmet and bulletproof vest. And maybe bulletproof pants, too.
Also, one of my favorite things about this game is just... that start-of-game sound. It's one of the most downright cool sounds to signify the start of a game.
Hey @logy bit is there a way to do multiplayer Via hamachi? for those who can't go across the country to play this with their friends?
Deleted a few comments because they were getting off topic, sorry about that.
Nice game! What font did you use?
Hi. The game is absolutely amazing. It's addictive and the gameplay is simple, yet appealing, at least to me, since I love arcade games. I want to get the soundtrack, tho, where can I find it, and can I download it?
What language was this created with?
C#, using the Unity engine. We do not recommend it.
This game is perfect. Good luck my friend. so Good story game me to best game in this year. I would love to see them add a story mode to this, where some sort of story plays out without stopping gameplay, and not just resorting to plain text.
Quick look at, love it. Greenlight? :). I'll be playing this co-op tomorrow. Sub for more indies.
It's still a little buggy, isn't it? Sometimes I can jump two blocks high, sometimes I can't. I tested it a little:
It seems to depend on VSync and the resolution. With VSync off and at a lower resolution the jumping works correctly; with high resolution I can sometimes stand on walls or even glitch through blocks. It's probably partly because my 2006 laptop is pretty weak, but it's never affected the correct working of basic movement so far.
What happens is that most games nowadays do their computations based on a timestep that's tied directly to framerate. Here's a good thread about this. The tl;dr is that lower framerates don't just mean choppier visuals, but also choppier calculations. This can affect everything from physics to input. That's why games that run at 60fps invariably feel more responsive than at 30fps. With a lower resolution you get a higher framerate, meaning more accurate calculations, and thus more accurate movement.
I don't have paypal but want to support the game. Any other payment methods?
I believe PayPal lets you check out with a credit card even without an account, but I may be mistaken. Support doesn't have to be monetary though. Another way would be to just share our game. And thank you :)
does the game have online multiplayer?
Only 1-4 players local, sorry. But if we ever turn this into a full game, online multiplayer is one of many features it'll have.
this game looks awesome ! You should bring it to consoles if you ever get the opportunity
I think this little indy game was the last push I needed into becoming an indy dev. Thank you Cr1TiKal for once again having a huge influence on my life!
I would love to see them add a story mode to this, where some sort of story plays out without stopping gameplay, and not just resorting to plain text. Maybe you find NPCs along the way and they jump around with you for a while before dying, they don't have to talk either maybe just act something out through simple animations? if you could achieve something close to the feeling of the companion cube levels gave, that would be amazing. Wouldn't have to be much of a story, but I don't think I have see something like that done before. It would add more needed life and personality to a very fun, and challenging but repetitive and basic game.
This game is fucking great. I would love to see more content added to this game. (Plus all the Unity insults, A+)
Hoh, don't worry. Be it this game or the next, we got many more complaints ready to fire at that shoddy engine.
This is great! would you ever consider putting it up on Steam Greenlight?
This is fun as hell. I would love some eventual boss battles in this, maybe powerups too. Donated $1, would definitely buy on steam.
What do you think of releasing the game under a FOSS licence such as the GPLv3? I'd happily pay money for a GPL'd game of this quality, and you wouldn't lose anything, as the game is currently "name your price", so there would be no lost sales.