tough but fun
Log in with itch.io to leave a comment.
Just checked out the demo, and I have some QOL suggestions for the final version.
I find I'm just sitting around most of the time, staring, and waiting to have to move. It takes a little while for the blocks to really start dropping, and make you be on semi-alert. Most of the time I die, it's because I lost interest in waiting for something to do.
So - Here's some ideas I had to spice things up, and maybe fix this issue.
1. Make the falling blocks always target near the player character, so they can't just sit around ( and risk getting bored ) You could also add a speed feature, maybe difficulty levels ala Tetris, where you could start at a higher difficulty, and therefore; the speed / aim of the falling blocks.
2. Another thing I found myself doing while waiting to have to move, was trying to push the blocks. Idky, but it feels second nature to be able to push, or manipulate the blocks in some way.
Perhaps you could add different styles of blocks, allow us to push them around to maybe make a ledge to stand on, or make special ones that, when pushed together might provide a benefit to the player, maybe increased jumping, movement speed, maybe they can move more blocks - etc. I think if you did that, impose a rule where you can only push 1 block if it's by itself, and not when there's more blocks behind it. That way, they wouldn't be able to just push all the hazards away at any given time.
3. Random powerups that fall instead of blocks and hazards.
I think if you had random positive drops for you, that would give you more abilities ( maybe even score multipliers ) that would also spice things up.
All in all, I like the concept - but I feel it takes too long for the game to actually pick up. Also, the widening/thinning of the player area is nice, but I don't feel like there's a " correct " size to play - too wide makes it very very slow and boring, while too thin provide little to no challenge as well, since you can easily climb things.
thanks for the neat demo, looking forward to where the concept goes from here!
this game is awesome but there is a glitch when the game starts loading somthing writen in html
I made a video! I hope you won't mind if I share it to my Youtube Channel I want to share it with my Friends and to others to.
Thank You for the Game!
Awesome game! I love it!!!!!!!!!!
I'm having a weird problem with the game. I try to load it up but for some reason the screen goes black and then it just shows a bunch of scripts and commands and that's it. I'm just stuck on that screen and I can't play the game. Can you please fix this if you see this comment? Thanks :D
Really loved playing your game! Simple enough idea, with a lot of twists and turns that make it so fun you just keep wanting to play!
Did have a quick note I wanted to add, that may possibly help others. At the main menu, I would brighten the lettering for the keyboard inputs just a little. Didn't realise they were there for a good minute. Best of luck!
any update soon?
An error occurred while launching Bit Pit
Error: killed by signal SIGABRT
I would love to play, but it fails to execute at line 1?
Great game, I found the little hidden soundtrack you had there, with the poorly played flute, gotta improve those skills.
This game is VERY entertaining and I'd LOVE to see more come out of it. I give it an 11/10 on YELP.
Well um is it 2 player atleast on keyboard?
This game is great but it would be awesome if there was more ways to arm other players, like launching them with a punch or picking up and throwing explosive blocks at them
This was fun. The visuals, while simple, worked really well for what was going on. Neon against black is always a nice choice. The music was pretty good as well, though the menu was louder than in-game for some reason. A fine way to pass time alone or with others in competition. Good job with this overall.
Keep up the good work and have a video.
will it end
You know what would make this game even more awesome, if it pulsed to your music or blocks dropped to the music you were playing
i cant play :( for some reason when it opens it just shows a bunch of text and nothing happens i even pressed every button and still nothing happened please help (i'm on a mac)
Same here except im windows
First Impressions & Gameplay
Awesome demo, love the entire idea. Looks like it implies multiplayer? If so, that would make a big difference to the play. I suggest that if you do have multiplayer make sure you have features where multiple people are required. Nonetheless, this was extremely enjoyable and I would love to see this expanded!
the game looks nice but when I launch it from the itch app on OS X I get stuck on a black screen with some kind of error text.
I gave Bit Pit a quick playthrough on my weekly series Games and CHiLL. The game is so simple and so much fun! I want to give it another quick playthrough with my girlfriend who's not much of a gamer but would likely love games like this.
THE STORY IS SO SAD! Great game though! Loved playing it
What the hell is that flute music ? XD
I think i found an Easter Egg.
That's cool :D
Hello! I wonder - how to contact developer by email? :)
Hey Logy Bit, whats your hi-score?
My high score is 1998. When I saw my high score, the game said "WTF how?!"
Help! this game does not seem to be working on OSX (the screen just goes black). Is there a fix for this? (this game looks super cool and i can't wait to try it out)
I keep having a problem when I launch the game. A black screen appears and then disappears really quick and the game crashes. I ran the game in the terminal, and after the black screen part, the terminal shows "segmentation fault, core dumped" I've been looking around, but cant find anything helpful.
What is the title of main menu music? And how can i get it? ("_>")
Didn't found it on Daniel Gooding's site
Hey, our mistake there, sorry. The intro song is "Technopop 7b" by TeknoAXE.
Have you had an inspiration of a sinister version of tetris to this game called Bit pit it?
On Debian (x64) I'm having issues with libraries, any way to fix it?
As your system is 64-bit, but the game build is 32-bit, you should install 32-bit versions of required libraries via the system's package manager.